Saturday, 22 March 2014

House interior images

Below are images of the interior of the in game house showing the hallway and all six rooms. I was planning to do a video walk through but the game play was lagging so I decided not to just for now.

Hallway

Room 1 with overturned chair and table

Room 2 with a table, chair and two collectables

Room 3 with a lamp, chest of drawers and another collectable

Room 4 with bloodstained bed and a lamp

Room 5 with bed blocking doorway

Room 6 with an 'operating table' a saw and a blood stained floor

House exterior images

Below are images of the exterior of the house in game that was made in 3Ds Max:



3Ds Max house

I made one of the main assests of the game using 3Ds Max. This was my first time using this software so hopefully it turned out o.k.

Creation of the house:



More updates to come

I will be uploading more content to this blog about the games progress, this will including picture and/ or video content of the game.

Xbox removal

I have decided to remove the Xbox controller and revert back to keyboard and mouse.I have done this because I am constantly changing from a Windows system to a Mac system. Due to the fact that the mapping of the controller changes for each system it results in issues.

Collectable (same for all collectables with different variable names)

public class Collectable2 : MonoBehaviour {

public GameObject Collectable;

public float Distance = 5.0f;

void OnMouseDown()
{
var playerPos = GameObject.FindGameObjectWithTag("Player").transform.position;

if (Input.GetMouseButtonDown(0) && Vector3.Distance(playerPos, transform.position) <= Distance)
{
HUD.CollectablePoints += 100;
Destroy (gameObject);
HUD.PickUpTextCollectable2 = "";
}
}

void Update()
{
var playerPos = GameObject.FindGameObjectWithTag("Player").transform.position;

if (Vector3.Distance (playerPos, transform.position) <= Distance)
{
HUD.PickUpTextCollectable2 = "Left Click To Pick Up Book";
}

else
{
HUD.PickUpTextCollectable2 = "";
}

}

}